6D object pose estimation has been a research topic in the field of computer vision and robotics. Many modern world applications like robot grasping, manipulation, autonomous navigation etc, require the correct pose of objects present in a scene to perform their specific task. It becomes even harder when the objects are placed in a cluttered scene and the level of occlusion is high. Prior works have tried to overcome this problem but could not achieve accuracy that can be considered reliable in real-world applications. In this paper, we present an architecture that, unlike prior work, is context-aware. It utilizes the context information available to us about the objects. Our proposed architecture treats the objects separately according to their types i.e; symmetric and non-symmetric. A deeper estimator and refiner network pair is used for non-symmetric objects as compared to symmetric due to their intrinsic differences. Our experiments show an enhancement in the accuracy of about 3.2% over the LineMOD dataset, which is considered a benchmark for pose estimation in the occluded and cluttered scenes, against the prior state-of-the-art DenseFusion. Our results also show that the inference time we got is sufficient for real-time usage.
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Large language models (LLMs) have led to a series of breakthroughs in natural language processing (NLP), owing to their excellent understanding and generation abilities. Remarkably, what further sets these models apart is the massive amounts of world knowledge they internalize during pretraining. While many downstream applications provide the model with an informational context to aid its performance on the underlying task, how the model's world knowledge interacts with the factual information presented in the context remains under explored. As a desirable behavior, an LLM should give precedence to the context whenever it contains task-relevant information that conflicts with the model's memorized knowledge. This enables model predictions to be grounded in the context, which can then be used to update or correct specific model predictions without frequent retraining. By contrast, when the context is irrelevant to the task, the model should ignore it and fall back on its internal knowledge. In this paper, we undertake a first joint study of the aforementioned two properties, namely controllability and robustness, in the context of LLMs. We demonstrate that state-of-the-art T5 and PaLM (both pretrained and finetuned) could exhibit poor controllability and robustness, which do not scale with increasing model size. As a solution, we propose a novel method - Knowledge Aware FineTuning (KAFT) - to strengthen both controllability and robustness by incorporating counterfactual and irrelevant contexts to standard supervised datasets. Our comprehensive evaluation showcases the utility of KAFT across model architectures and sizes.
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主动映射的传统方法专注于构建几何图。但是,对于大多数真实世界应用程序,可行的信息与环境中的语义有意义的对象有关。我们提出了一种用于主动度量语义映射问题的方法,该方法使多个异质机器人能够协作构建环境地图。这些机器人积极探索以最大程度地减少语义(对象分类)和几何(对象建模)信息中的不确定性。我们使用信息丰富但稀疏的对象模型表示环境,每个模型由基本形状和语义类标签组成,并使用大量现实世界数据在经验上表征不确定性。鉴于先前的地图,我们使用此模型为每个机器人选择动作以最大程度地减少不确定性。通过多种现实世界环境中的多机器人实验证明了我们的算法的性能。所提出的框架适用于广泛的现实问题,例如精确农业,基础设施检查和工厂中的资产映射。
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大型预估计模型(例如GPT-3)取得了显着的性能,在训练过程中暴露于大量数据上。类似地,将如此大型模型提炼成紧凑的模型以进行有效的部署,也需要大量(标记或未标记的)培训数据。在本文中,我们提出了培训高质量紧凑型模型的教师指导培训(TGT)框架,该模型利用了预验证的生成模型获得的知识,同时避免了大量数据的需求。 TGT利用了教师获得基础数据域的良好表示的事实,该事实通常对应于比输入空间要低得多的尺寸歧管。此外,我们可以使用老师通过采样或基于梯度的方法来更有效地探索输入空间。因此,使TGT对于有限的数据或长尾设置特别有吸引力。我们正式在我们的概括范围内正式捕获了所提出的数据域探索的好处。我们发现TGT可以提高几个图像分类基准以及一系列文本分类和检索任务的准确性。
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背景:乳腺癌被出现为妇女中最普遍的癌症之一,导致高死亡率。由于乳腺癌的异质性质,需要鉴定与乳腺癌亚型相关的差异表达基因,以便及时诊断和治疗。目的:鉴定为其签名的四个乳腺癌亚型中每种患有的小基因,本文提出了一种基因签名识别的新算法。方法:本作本作采用可解释的AI方法来研究用于使用TCGA乳腺癌RNA序列数据鉴定生物标志物的亚型神经网络对亚型分类进行的预测。结果:所提出的算法导致了一组43个差异表达基因签名的发现。我们使用神经网络分类器实现了0.91的竞争性平均10倍。此外,基因设定分析显示了若干相关途径,例如ERBB2和P53信号传导途径的GRB7事件。使用Pearson相关矩阵,我们注意到亚型特异性基因在每个亚型内相关。结论:提出的技术使我们能够找到一套简洁和临床相关的基因签名集。
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Real-world classification problems typically exhibit an imbalanced or long-tailed label distribution, wherein many labels are associated with only a few samples. This poses a challenge for generalisation on such labels, and also makes naïve learning biased towards dominant labels. In this paper, we present two simple modifications of standard softmax cross-entropy training to cope with these challenges. Our techniques revisit the classic idea of logit adjustment based on the label frequencies, either applied post-hoc to a trained model, or enforced in the loss during training. Such adjustment encourages a large relative margin between logits of rare versus dominant labels. These techniques unify and generalise several recent proposals in the literature, while possessing firmer statistical grounding and empirical performance. A reference implementation of our methods is available at: https://github.com/google-research/google-research/tree/master/logit_adjustment.Recently, long-tail learning has received renewed interest in the context of neural networks. Two active strands of work involve post-hoc normalisation of the classification weights [
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Quadruped robots are currently used in industrial robotics as mechanical aid to automate several routine tasks. However, presently, the usage of such a robot in a domestic setting is still very much a part of the research. This paper discusses the understanding and virtual simulation of such a robot capable of detecting and understanding human emotions, generating its gait, and responding via sounds and expression on a screen. To this end, we use a combination of reinforcement learning and software engineering concepts to simulate a quadruped robot that can understand emotions, navigate through various terrains and detect sound sources, and respond to emotions using audio-visual feedback. This paper aims to establish the framework of simulating a quadruped robot that is emotionally intelligent and can primarily respond to audio-visual stimuli using motor or audio response. The emotion detection from the speech was not as performant as ERANNs or Zeta Policy learning, still managing an accuracy of 63.5%. The video emotion detection system produced results that are almost at par with the state of the art, with an accuracy of 99.66%. Due to its "on-policy" learning process, the PPO algorithm was extremely rapid to learn, allowing the simulated dog to demonstrate a remarkably seamless gait across the different cadences and variations. This enabled the quadruped robot to respond to generated stimuli, allowing us to conclude that it functions as predicted and satisfies the aim of this work.
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Searching long egocentric videos with natural language queries (NLQ) has compelling applications in augmented reality and robotics, where a fluid index into everything that a person (agent) has seen before could augment human memory and surface relevant information on demand. However, the structured nature of the learning problem (free-form text query inputs, localized video temporal window outputs) and its needle-in-a-haystack nature makes it both technically challenging and expensive to supervise. We introduce Narrations-as-Queries (NaQ), a data augmentation strategy that transforms standard video-text narrations into training data for a video query localization model. Validating our idea on the Ego4D benchmark, we find it has tremendous impact in practice. NaQ improves multiple top models by substantial margins (even doubling their accuracy), and yields the very best results to date on the Ego4D NLQ challenge, soundly outperforming all challenge winners in the CVPR and ECCV 2022 competitions and topping the current public leaderboard. Beyond achieving the state-of-the-art for NLQ, we also demonstrate unique properties of our approach such as gains on long-tail object queries, and the ability to perform zero-shot and few-shot NLQ.
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Machine Translation (MT) system generally aims at automatic representation of source language into target language retaining the originality of context using various Natural Language Processing (NLP) techniques. Among various NLP methods, Statistical Machine Translation(SMT). SMT uses probabilistic and statistical techniques to analyze information and conversion. This paper canvasses about the development of bilingual SMT models for translating English to fifteen low-resource Indian Languages (ILs) and vice versa. At the outset, all 15 languages are briefed with a short description related to our experimental need. Further, a detailed analysis of Samanantar and OPUS dataset for model building, along with standard benchmark dataset (Flores-200) for fine-tuning and testing, is done as a part of our experiment. Different preprocessing approaches are proposed in this paper to handle the noise of the dataset. To create the system, MOSES open-source SMT toolkit is explored. Distance reordering is utilized with the aim to understand the rules of grammar and context-dependent adjustments through a phrase reordering categorization framework. In our experiment, the quality of the translation is evaluated using standard metrics such as BLEU, METEOR, and RIBES
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We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.
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